WoW SoD Phase 2 Runes & All Season of Discovery Runes

Berserk

Berserk
Unconfirmed

When activated, this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. Requires Bear Form, Cat Form, or Dire Bear Form to activate.

Clears the effect of Fear and makes you immune to Fear for the duration.

Druid Druid
WaistNourish

Nourish
Unconfirmed

Heals a friendly target for (161 / 100 *) to (189 / 100 *). Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch.Druid Druid
WaistDreamstate

Dreamstate
Unconfirmed

Your damaging spell critical strikes grant you 50% of your mana regeneration while casting for 8 sec and increase Nature damage dealt to the target by 20% for 12 sec.Druid Druid
FeetSurvival Instincts

Survival Instincts
Unconfirmed

When activated, this grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. Useable in any form.

In addition, you regenerate 5 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form.

Druid Druid
FeetGale Winds

Gale Winds
Unconfirmed

Increases the damage done by your Hurricane by 100%, it no longer has a cooldown, and its mana cost is reduced by 20%.Druid Druid
HeadGore

Gore
Unconfirmed

Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown on Mangle (Bear). Striking a target with Mangle (Cat) or Shred has a 5% chance to reset the cooldown on Tiger's Fury.Druid Druid
HeadImproved Barkskin

Improved Barkskin
Unconfirmed

Your Barkskin can now be cast on allies, no longer penalizes melee combat speed or spellcasting time, and can be cast while shapeshifted.Druid Druid
HeadEfflorescence

Efflorescence
Unconfirmed

Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for (* 21 / 100) every 2 sec for 30 sec.Druid Druid
WristsImproved Frenzied Regeneration

Improved Frenzied Regeneration
Unconfirmed

Your Frenzied Regeneration can now be used in all forms or while not shapeshifted. It now converts your active resource into health every second for 10 sec. Up to 10 Rage, 10 Energy, or 5% base Mana is converted per second into up to 10% health.Druid Druid
WristsAspect of the Viper

Aspect of the Viper
Unconfirmed

The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.Hunter Hunter
WaistExpose Weakness

Expose Weakness
Unconfirmed

Your melee and ranged criticals increase your attack power by 40% of your current Agility for 7 sec.Hunter Hunter
WaistSteady Shot

Steady Shot
Unconfirmed

A steady shot that causes 60% ranged weapon damage.Hunter Hunter
WaistDual Wield Specialization

Dual Wield Specialization
Unconfirmed

Increases the damage done by your offhand weapon by 50%, causes your Raptor Strike to strike with both weapons when you are dual-wielding, and Raptor Strike deals 30% increased damage when you are wielding two weapons of the same type.Hunter Hunter
FeetInvigoration

Invigoration
Unconfirmed

When your pet scores a critical hit with a special ability, you instantly regenerate 5% of your maximum mana.Hunter Hunter
FeetFocus Fire

Focus Fire
Unconfirmed

Consumes all applications of Frenzy from your pet, increasing your ranged attack speed by 3% and granting 4 Focus to your pet for each application of Frenzy consumed. Lasts 20 sec.

Your pet gains Frenzy each time it uses a Basic Attack, increasing its melee attack speed by 6% for 10 sec, stacking up to 5 times.

Hunter Hunter
WristsT.N.T.

T.N.T.
Unconfirmed

Increases the damage done by Explosive Shot and all your damaging traps by 10%.Hunter Hunter
WristsFrostfire Bolt

Frostfire Bolt
Unconfirmed

Launches a bolt of frostfire at the enemy, causing (* 258 / 100) to (* 300 / 100) Frostfire damage, slowing movement speed by 40% and causing an additional (* 8 / 100 * 3) Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.Mage Mage
WaistHot Streak

Hot Streak
Unconfirmed

Any time you score 2 non-periodic spell criticals in a row using Fireball, Fire Blast, Scorch, or Living Bomb, your next Pyroblast spell cast within 10 sec will be instant cast.Mage Mage
WaistSpellfrost Bolt

Spellfrost Bolt
Unconfirmed

Launches a bolt of spellfrost at the enemy, causing (* 203 / 100) to (* 237 / 100) Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage.Mage Mage
WaistBrain Freeze

Brain Freeze
Unconfirmed

Your Frost damage spells with chilling effects have a 15% chance to cause your next Fireball, Spellfrost Bolt, or Frostfire Bolt spell to be instant cast and cost no mana.Mage Mage
FeetSpell Power

Spell Power
Unconfirmed

Increases critical strike damage bonus of all spells by 50%.Mage Mage
FeetDeep Freeze

Deep Freeze
Unconfirmed

Stuns the target for 5 sec. Only usable on Frozen targets. Deals (462 */ 100) to (538 */ 100) damage to targets permanently immune to Stun.Mage Mage
HeadTemporal Anomaly

Temporal Anomaly
Unconfirmed

Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing (100 */ 100) damage for 15 sec.Mage Mage
HeadBalefire Bolt

Balefire Bolt
Unconfirmed

Unleash a reality-distorting burst of raw magic at your enemy, dealing (* 280 / 100) to (* 420 / 100) Spellfire damage. Each time you cast Balefire Bolt, the damage of your next Balefire Bolt within 30 sec will be increased by 10% and your Spirit will be decreased by 10% for 30 sec, both stacking up to 10 times. If your Spirit reaches 0 as consequence, you will immediately die. This spell will be checked against the lower of the target's Arcane and Fire resists.Mage Mage
WristsDisplacement

Displacement
Unconfirmed

Teleports back to where you last cast Blink from and resets the cooldown on Blink. Only usable within 10 sec of casting Blink.Mage Mage
WristsMolten Armor

Molten Armor
Unconfirmed

Causes (10 / 100 *) Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.Mage Mage
WristsEnlightened Judgements

Enlightened Judgements
Unconfirmed

Increases the range on your Judgement by 30 yards and your spell hit with all spells by 17%.Paladin Paladin
WaistInfusion of Light

Infusion of Light
Unconfirmed

Increases the damage done by your Holy Shock by 20%, and your damaging critical strikes with Holy Shock reset the cooldowns on Holy Shock and Exorcism and refund the cost of Holy Shock.Paladin Paladin
WaistSacred Shield

Sacred Shield
Unconfirmed

Each time the target takes damage they gain a Sacred Shield, absorbing 500 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 30 sec. This spell cannot be on more than one target at any one time.Paladin Paladin
FeetThe Art of War

The Art of War
Unconfirmed

Your melee critical strikes reset the cooldowns on Holy Shock and Exorcism.Paladin Paladin
FeetFanaticism

Fanaticism
Unconfirmed

Increases your critical strike chance with Holy spells by 18%.Paladin Paladin
HeadImproved Sanctuary

Improved Sanctuary
Unconfirmed

Increases the damage prevented by your Blessing of Sanctuary by 100%, and increases damage done by your Blessing of Sanctuary by 30% of your shield block value.Paladin Paladin
HeadLight's Grace

Light's Grace
Unconfirmed

Your Holy Light spell reduces the cast time of your next Holy Light spell by 0.5 sec. Lasts 15 sec.Paladin Paladin
HeadWrath

Wrath
Unconfirmed

Your Consecration damage can now be critical strikes, and damage from your Exorcism, Holy Shock, Holy Wrath, and Consecration spells gains additional critical strike chance equal to your melee critical strike chance.Paladin Paladin
HeadImproved Hammer of Wrath

Improved Hammer of Wrath
Unconfirmed

The cooldown on Hammer of Wrath is reset each time it damages an enemy below 10% health.Paladin Paladin
WristsPurifying Power

Purifying Power
Unconfirmed

Reduces the cooldown on Exorcism and Holy Wrath by 50%, and Holy Wrath can now be cast at any target and will Stun Undead and Demon targets for 2 sec.Paladin Paladin
WristsShadowfiend

Shadowfiend
Unconfirmed

Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.Priest Priest
LegsEmpowered Renew

Empowered Renew
Unconfirmed

Your Renew now heals one extra time immediately when applied, and gains 15% increased benefit each time it heals from your bonus healing effects.

In addition, your Renew can now be active on targets affected by another Priest's Renew.

Priest Priest
WaistRenewed Hope

Renewed Hope
Unconfirmed

Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance have 10% increased critical effect chance when cast on targets with Weakened Soul.Priest Priest
WaistDispersion

Dispersion
Unconfirmed

You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.Priest Priest
FeetSpirit of the Redeemer

Spirit of the Redeemer
Unconfirmed

Activate to become the Spirit of Redemption for 30 sec. While in this form, you can cast any healing spell free of cost, but you cannot move, attack, be attacked, or be targeted by any spells or effects. Requires Spirit of Redemption talent to activate, and you will no longer enter Spirit of Redemption upon dying.Priest Priest
FeetDivine Aegis

Divine Aegis
Unconfirmed

Critical heals create a protective shield on the target, absorbing 30% of the amount healed. Lasts 12 sec.Priest Priest
HeadDespair

Despair
Unconfirmed

Periodic damage from your spells can now be critical strikes.Priest Priest
WristsSurge of Light

Surge of Light
Unconfirmed

Critical spellcasts cause your next Smite, Flash Heal, or Binding Heal cast within 15 sec to be instant cast.Priest Priest
WristsVoid Zone

Void Zone
Unconfirmed

Summons a void zone in the target area that deals (* 16 / 100) Shadow damage to enemies that stand within it every second for 10 sec.Priest Priest
WristsPoisoned Knife

Poisoned Knife
Unconfirmed

Instantly throw your off-hand weapon to deal normal off-hand weapon damage with a 100% chance to apply the poison from your off-hand weapon to the target. Awards 1 combo point.

Poisoned Knife benefits from all talents and effects that trigger from or modify Sinister Strike.

Rogue Rogue
WaistShadowstep

Shadowstep
Unconfirmed

Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec.Rogue Rogue
WaistRolling with the Punches

Rolling with the Punches
Unconfirmed

Each time you Dodge or Parry, you gain 6% increased Health, stacking up to 5 times.Rogue Rogue
FeetWaylay

Waylay
Unconfirmed

Your Ambush and Backstab hits unbalance your target, increasing the time between their melee attacks by 10%, and reducing movement speed by 50% for 8 sec.Rogue Rogue
FeetCombat Potency

Combat Potency
Unconfirmed

You have a 20% chance to gain 15 Energy every time you deal melee damage with your off-hand weapon.Rogue Rogue
HeadFocused Attacks

Focused Attacks
Unconfirmed

You gain 2 Energy every time you deal a melee or ranged critical strike.Rogue Rogue
HeadHonor Among Thieves

Honor Among Thieves
Unconfirmed

When any player in your party critically hits with a spell or ability, you gain a combo point on your current target. This effect cannot occur more than once every second.Rogue Rogue
HeadFire Nova

Fire Nova
Unconfirmed

Gain the Fire Nova ability, replacing your Fire Nova Totem:
Your Fire Nova Totem spell is replaced with Fire Nova, which causes your current Fire totem to emit damage at its location.Shaman Shaman
WaistPower Surge

Power Surge
Unconfirmed

Each time Flame Shock deals damage, it has a 5% chance to reset the cooldown on Lava Burst and Chain Lightning and make the next Lava Burst, Chain Heal, or Chain Lightning within 10 sec instant.Shaman Shaman
WaistAncestral Awakening

Ancestral Awakening
Unconfirmed

When you critically heal with your Healing Wave or Lesser Healing Wave you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health party member within 40 yards for 30% of the amount healed.Shaman Shaman
FeetDecoy Totem

Decoy Totem
Unconfirmed

Summons a Decoy Totem for 10 sec with 5 health at the feet of the target that will redirect the next melee or ranged attack made against the target to the totem instead. The totem also grants the target immunity to movement impairing effects for 10 sec.Shaman Shaman
FeetGrimoire of Synergy

Grimoire of Synergy
Unconfirmed

Recite from a dark tome, granting damage done by you or your summoned demon a 5% chance to increase the damage done by the other by 5% for 15 sec. Recitation lasts 30 min.Warlock Warlock
WaistShadow and Flame

Shadow and Flame
Unconfirmed

Your critical strikes with Fire and Shadow spells increase your Fire and Shadow damage done by 10% for 10 sec.Warlock Warlock
WaistDemonic Knowledge

Demonic Knowledge
Unconfirmed

Increases your spell damage and healing by a value equal to 10% of your Demon pet's total Stamina plus Intellect.Warlock Warlock
FeetShadowflame

Shadowflame
Unconfirmed

Targets in a cone in front of the caster take (64 */ 100) Shadow damage and an additional (24 * 4 */ 100) Fire damage over 8 sec. This effect can be consumed with Conflagrate.Warlock Warlock
FeetBackdraft

Backdraft
Unconfirmed

Your Conflagrate ability also grants 30% spellcasting haste for 10 sec.Warlock Warlock
HeadPandemic

Pandemic
Unconfirmed

Periodic damage from your Corruption, Unstable Affliction, Curse of Agony, Immolate, Curse of Doom, and Siphon Life abilities can now be critical strikes.Warlock Warlock
HeadImmolation Aura

Immolation Aura
Unconfirmed

Burns nearby enemies for (* 20 / 100) damage every 2 seconds, and reduces all magic damage taken by 10%. Lasts until cancelled.Warlock Warlock
WristsSummon Felguard

Summon Felguard
Unconfirmed

Summons a Felguard under the command of the Warlock.

The Felguard benefits from all talents and effects that trigger from or benefit any of your other Demon minions.

Warlock Warlock
WristsUnstable Affliction

Unstable Affliction
Unconfirmed

Shadow energy slowly destroys the target, causing (60 * 5 */ 100) damage over 15 sec. In addition, if the Unstable Affliction is dispelled it will cause (60 * 9 */ 100) damage to the dispeller and silence them for 5 sec. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.Warlock Warlock
WristsCommanding Shout

Commanding Shout
Unconfirmed

The warrior shouts, increasing the Stamina of all party members within 30 yards by 2. Lasts 2 min.Warrior Warrior
LegsFocused Rage

Focused Rage
Unconfirmed

Reduces the rage cost of your offensive abilities by 3.Warrior Warrior
WaistPrecise Timing

Precise Timing
Unconfirmed

Slam is now instant but has a 6 sec cooldown.Warrior Warrior
WaistEnraged Regeneration

Enraged Regeneration
Unconfirmed

Heals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned.Warrior Warrior
FeetIntervene

Intervene
Unconfirmed

Run at high speed towards a party member, intercepting the next melee or ranged attack made against them as well as reducing their total threat by 10%.Warrior Warrior
FeetShield Mastery

Shield Mastery
Unconfirmed

Increases all physical damage you deal by 10% while you have a shield equipped, and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.Warrior Warrior
HeadTaste for Blood

Taste for Blood
Unconfirmed

Whenever your Rend ability causes damage, your Overpower ability will activate for 9 sec or 1 attack. This effect will not occur more than once every 6 sec.Warrior Warrior
HeadVigilance

Vigilance
Unconfirmed

Focus your protective gaze on a party or raid member, reducing their damage taken by 3% and transferring 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time.Warrior Warrior
HeadRampage

Rampage
Unconfirmed

Warrior goes on a rampage, increasing attack power by 2% and causing most successful melee attacks to increase attack power by an additional 2%. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.Warrior Warrior
WristsSword and Board

Sword and Board
Unconfirmed

When your Devastate and Revenge abilities deal damage they have a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its Rage cost by 100% for 5 sec.Warrior Warrior
WristsWrecking Crew

Wrecking Crew
Unconfirmed

Your melee critical hits Enrage you, increasing all physical damage caused by 10% for 12 sec. This effect does not stack with Enrage.Warrior Warrior
Wrists

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